If you are playing in Arena 7, one of the newest cards to release there is the Elite Barbarians. To keep things fresh, the folks at Supercell have also done an incredible job of adding new cards and regular balance changes to keep the game experience fresh and enjoyable. Part of the ongoing fun of playing Clash Royale is building and testing new decks as you work your way up the Arenas. Most of them are fairly easy to play and don’t rely on Legendaries a lot.Looking for a great new Clash Royale deck for Arena 7? We've got a powerful deck and strategies featuring the newest Elite Barbarian card for battling with the best of them in the arena. These are twelve decks that will get you to at least Royal Arena, if not further. If the Inferno Tower is deployed late, it will lock on to the Skelly Barrel, which will decimate the Inferno as it switches targets. You’ll want to place it over the river instead of the bridge. Use the Golem along with the Skeleton Barrel. It’s an easy deck to play with, has Zap for Infernos, Baby Dragon for swarms and Mini Pekka for tanks. You’ll use the Hog to bait out the defensive buildings and swarms of the opponent, or you can use it behind the Golem for great damage. To destroy big pushes, you have Lightning and Minions. The power of Geometry (Magic Archer) combined with the Baby Dragon leaves very little room for error. The cards in this deck have great synergy with each other. Solid, very tanky, and with the added benefit of death damage, Arena 6 Golem decks are easier to play than Balloon. A maxed Golem has 6176 health, a little less than the level 13 King Tower. This is the card that has the MOST amount of health in the game. Use your Balloon whenever possible, because that’s only way you’re getting any damage on the tower. Balloon and Baby Dragon makes a nice push along with Minions. Combine Inferno Dragon with Valkyrie and NOTHING gets through. Defend with Minions, Baby Dragon and Tombstone. A solo Hound is not a good deal, support it with Baby Dragon/Flying Machine. Use Zap and Arrows for Inferno and Minions respectively. If you have Lava Hound unlocked, you’ll want to use it with the Balloon.īased on making slow pushes and getting the ‘loon to the tower. It deals a TON of damage if it connects, but getting it to connect is the hard part. The Balloon has one of the most unique mechanics in-game. There’s a very good defense here, and PEKKA can be used offensively as well. PEKKA has a flexible role here you can use it as Skeleton Army bait/Inferno bait – or you can use it as the tank killer and push with Giant. Skeleton Army is cheap swarm + tank killer. Use Valkyrie + Musketeer/Minions for defense. I’d recommend not to show Balloon before 2x elixir. Use the Giant to tank for the Balloon, and support with Arrows + Zap. Zap takes care of Infernos and Poison cleans up swarms while getting tower damage.Ī highly offensive deck. Use Baby Dragon for defensive support and Skeleton Barrel for offensive support. Defend with Barbarians and Musketeer, then use Giant/Valkyrie to tank. It’s got a solid elixir cost of 3.8, but it’s really fun to play with. He’s got very good health for his elixir cost. He is a Rare and therefore easy to level up. One of the easiest cards in the game to play with, the Giant has a decent kit. There’s great synergy on this one and it’s difficult to go wrong. If you defend with Baby Dragon, plop a Hog in front of it and you’ve got a decent push ready.ĭefend well and then hit your opponents on the counter. This deck is a bit on the defensive side, but translates quickly to offense. If you do, it’s very difficult to make comebacks, as there’s only one opportunity for offense. Baby Dragon takes care of swarms, while Musketeer provides decent tank killing and anti air.ĭon’t lose a tower. Built for lower arenas, where there is no Ice Golem □Īlong with the Knight, use the Cannon to defend against ground troops. Mortar plays the role of a defensive building here, but in case Hog Rider doesn’t connect, it can be used offensively too.Ī spin off version of the popular 2.6 Hog Cycle. Make combos with the Hog, like Hog + Valk, Hog + Poison and take guaranteed damage! For defense against swarms, you’ve got the Magic Archer, Zap and Valkyrie. These three Arena 6 decks are very good at offense and have a great defense as well.Ī highly offensive deck.
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